pub struct UseStateHandle<T> { /* private fields */ }
Expand description
State handle for the use_state
hook.
Implementations§
source§impl<T> UseStateHandle<T>
impl<T> UseStateHandle<T>
sourcepub fn setter(&self) -> UseStateSetter<T>
pub fn setter(&self) -> UseStateSetter<T>
Returns the setter of current state.
Trait Implementations§
source§impl<T> Clone for UseStateHandle<T>
impl<T> Clone for UseStateHandle<T>
source§impl<T: Debug> Debug for UseStateHandle<T>
impl<T: Debug> Debug for UseStateHandle<T>
source§impl<T> Deref for UseStateHandle<T>
impl<T> Deref for UseStateHandle<T>
source§impl<T> PartialEq for UseStateHandle<T>where
T: PartialEq,
impl<T> PartialEq for UseStateHandle<T>where
T: PartialEq,
Auto Trait Implementations§
impl<T> Freeze for UseStateHandle<T>
impl<T> !RefUnwindSafe for UseStateHandle<T>
impl<T> !Send for UseStateHandle<T>
impl<T> !Sync for UseStateHandle<T>
impl<T> Unpin for UseStateHandle<T>
impl<T> !UnwindSafe for UseStateHandle<T>
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
source§unsafe fn clone_to_uninit(&self, dst: *mut T)
unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)§impl<T> Instrument for T
impl<T> Instrument for T
§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
source§impl<T> IntoPropValue<Option<T>> for T
impl<T> IntoPropValue<Option<T>> for T
source§fn into_prop_value(self) -> Option<T>
fn into_prop_value(self) -> Option<T>
Convert
self
to a value of a Properties
struct.source§impl<T> IntoPropValue<T> for T
impl<T> IntoPropValue<T> for T
source§fn into_prop_value(self) -> T
fn into_prop_value(self) -> T
Convert
self
to a value of a Properties
struct.