pub struct NodeRef(/* private fields */);
Expand description
Wrapped Node reference for later use in Component lifecycle methods.
§Example
Focus an <input>
element on mount.
use web_sys::HtmlInputElement;
pub struct Input {
node_ref: NodeRef,
}
impl Component for Input {
type Message = ();
type Properties = ();
fn create(_ctx: &Context<Self>) -> Self {
Input {
node_ref: NodeRef::default(),
}
}
fn rendered(&mut self, _ctx: &Context<Self>, first_render: bool) {
if first_render {
if let Some(input) = self.node_ref.cast::<HtmlInputElement>() {
input.focus();
}
}
}
fn view(&self, _ctx: &Context<Self>) -> Html {
html! {
<input ref={self.node_ref.clone()} type="text" />
}
}
}
§Relevant examples
Implementations§
Trait Implementations§
Source§impl ImplicitClone for NodeRef
impl ImplicitClone for NodeRef
§fn implicit_clone(&self) -> Self
fn implicit_clone(&self) -> Self
This function is not magic; it is literally defined as Read more
Auto Trait Implementations§
impl Freeze for NodeRef
impl !RefUnwindSafe for NodeRef
impl !Send for NodeRef
impl !Sync for NodeRef
impl Unpin for NodeRef
impl !UnwindSafe for NodeRef
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
§impl<T> Instrument for T
impl<T> Instrument for T
§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoPropValue<Option<T>> for T
impl<T> IntoPropValue<Option<T>> for T
Source§fn into_prop_value(self) -> Option<T>
fn into_prop_value(self) -> Option<T>
Convert
self
to a value of a Properties
struct.Source§impl<T> IntoPropValue<T> for T
impl<T> IntoPropValue<T> for T
Source§fn into_prop_value(self) -> T
fn into_prop_value(self) -> T
Convert
self
to a value of a Properties
struct.