yew/functional/mod.rs
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//! Function components are a simplified version of normal components.
//! They consist of a single function annotated with the attribute `#[function_component]`
//! that receives props and determines what should be rendered by returning [`Html`](crate::Html).
//!
//! Functions with the attribute have to return `Html` and may take a single parameter for the type
//! of props the component should accept. The parameter type needs to be a reference to a
//! `Properties` type (ex. `props: &MyProps`). If the function doesn't have any parameters the
//! resulting component doesn't accept any props.
//!
//! Just mark the component with the attribute. The component will be named after the function.
//!
//! ```rust
//! # use yew::prelude::*;
//! #
//! #[function_component]
//! fn HelloWorld() -> Html {
//! html! { "Hello world" }
//! }
//! ```
//!
//! More details about function components and Hooks can be found on [Yew Docs](https://yew.rs/docs/next/concepts/function-components/introduction)
use std::any::Any;
use std::cell::RefCell;
use std::fmt;
use std::rc::Rc;
use wasm_bindgen::prelude::*;
#[cfg(all(feature = "hydration", feature = "ssr"))]
use crate::html::RenderMode;
use crate::html::{AnyScope, BaseComponent, Context, HtmlResult};
use crate::Properties;
mod hooks;
pub use hooks::*;
/// This attribute creates a function component from a normal Rust function.
///
/// Functions with this attribute **must** return `Html` and can optionally take an argument
/// for props. Note that the function only receives a reference to the props.
///
/// When using this attribute you need to provide a name for the component:
/// `#[function_component(ComponentName)]`.
/// The attribute will then automatically create a [`FunctionComponent`] with the given
/// identifier which you can use like a normal component.
///
/// # Example
/// ```rust
/// # use yew::prelude::*;
/// #
/// # #[derive(Properties, Clone, PartialEq)]
/// # pub struct Props {
/// # text: String
/// # }
/// #
/// #[function_component(NameOfComponent)]
/// pub fn component(props: &Props) -> Html {
/// html! {
/// <p>{ &props.text }</p>
/// }
/// }
/// ```
pub use yew_macro::function_component;
/// This attribute creates a user-defined hook from a normal Rust function.
pub use yew_macro::hook;
type ReRender = Rc<dyn Fn()>;
/// Primitives of a prepared state hook.
#[cfg(any(feature = "hydration", feature = "ssr"))]
pub(crate) trait PreparedState {
#[cfg(feature = "ssr")]
fn prepare(&self) -> String;
}
/// Primitives of an effect hook.
pub(crate) trait Effect {
fn rendered(&self) {}
}
/// A hook context to be passed to hooks.
pub struct HookContext {
pub(crate) scope: AnyScope,
#[cfg(all(feature = "hydration", feature = "ssr"))]
creation_mode: RenderMode,
re_render: ReRender,
states: Vec<Rc<dyn Any>>,
effects: Vec<Rc<dyn Effect>>,
#[cfg(any(feature = "hydration", feature = "ssr"))]
prepared_states: Vec<Rc<dyn PreparedState>>,
#[cfg(feature = "hydration")]
prepared_states_data: Vec<Rc<str>>,
#[cfg(feature = "hydration")]
prepared_state_counter: usize,
counter: usize,
#[cfg(debug_assertions)]
total_hook_counter: Option<usize>,
}
impl HookContext {
fn new(
scope: AnyScope,
re_render: ReRender,
#[cfg(all(feature = "hydration", feature = "ssr"))] creation_mode: RenderMode,
#[cfg(feature = "hydration")] prepared_state: Option<&str>,
) -> RefCell<Self> {
RefCell::new(HookContext {
scope,
re_render,
#[cfg(all(feature = "hydration", feature = "ssr"))]
creation_mode,
states: Vec::new(),
#[cfg(any(feature = "hydration", feature = "ssr"))]
prepared_states: Vec::new(),
effects: Vec::new(),
#[cfg(feature = "hydration")]
prepared_states_data: {
match prepared_state {
Some(m) => m.split(',').map(Rc::from).collect(),
None => Vec::new(),
}
},
#[cfg(feature = "hydration")]
prepared_state_counter: 0,
counter: 0,
#[cfg(debug_assertions)]
total_hook_counter: None,
})
}
pub(crate) fn next_state<T>(&mut self, initializer: impl FnOnce(ReRender) -> T) -> Rc<T>
where
T: 'static,
{
// Determine which hook position we're at and increment for the next hook
let hook_pos = self.counter;
self.counter += 1;
let state = match self.states.get(hook_pos).cloned() {
Some(m) => m,
None => {
let initial_state = Rc::new(initializer(self.re_render.clone()));
self.states.push(initial_state.clone());
initial_state
}
};
state.downcast().unwrap_throw()
}
pub(crate) fn next_effect<T>(&mut self, initializer: impl FnOnce(ReRender) -> T) -> Rc<T>
where
T: 'static + Effect,
{
let prev_state_len = self.states.len();
let t = self.next_state(initializer);
// This is a new effect, we add it to effects.
if self.states.len() != prev_state_len {
self.effects.push(t.clone());
}
t
}
#[cfg(any(feature = "hydration", feature = "ssr"))]
pub(crate) fn next_prepared_state<T>(
&mut self,
initializer: impl FnOnce(ReRender, Option<&str>) -> T,
) -> Rc<T>
where
T: 'static + PreparedState,
{
#[cfg(not(feature = "hydration"))]
let prepared_state = Option::<Rc<str>>::None;
#[cfg(feature = "hydration")]
let prepared_state = {
let prepared_state_pos = self.prepared_state_counter;
self.prepared_state_counter += 1;
self.prepared_states_data.get(prepared_state_pos).cloned()
};
let prev_state_len = self.states.len();
let t = self.next_state(move |re_render| initializer(re_render, prepared_state.as_deref()));
// This is a new effect, we add it to effects.
if self.states.len() != prev_state_len {
self.prepared_states.push(t.clone());
}
t
}
#[inline(always)]
fn prepare_run(&mut self) {
#[cfg(feature = "hydration")]
{
self.prepared_state_counter = 0;
}
self.counter = 0;
}
/// asserts hook counter.
///
/// This function asserts that the number of hooks matches for every render.
#[cfg(debug_assertions)]
fn assert_hook_context(&mut self, render_ok: bool) {
// Procedural Macros can catch most conditionally called hooks at compile time, but it
// cannot detect early return (as the return can be Err(_), Suspension).
match (render_ok, self.total_hook_counter) {
// First rendered,
// we store the hook counter.
(true, None) => {
self.total_hook_counter = Some(self.counter);
}
// Component is suspended before it's first rendered.
// We don't have a total count to compare with.
(false, None) => {}
// Subsequent render,
// we compare stored total count and current render count.
(true, Some(total_hook_counter)) => assert_eq!(
total_hook_counter, self.counter,
"Hooks are called conditionally."
),
// Subsequent suspension,
// components can have less hooks called when suspended, but not more.
(false, Some(total_hook_counter)) => assert!(
self.counter <= total_hook_counter,
"Hooks are called conditionally."
),
}
}
fn run_effects(&self) {
for effect in self.effects.iter() {
effect.rendered();
}
}
fn drain_states(&mut self) {
// We clear the effects as these are also references to states.
self.effects.clear();
for state in self.states.drain(..) {
drop(state);
}
}
#[cfg(not(feature = "ssr"))]
fn prepare_state(&self) -> Option<String> {
None
}
#[cfg(feature = "ssr")]
fn prepare_state(&self) -> Option<String> {
if self.prepared_states.is_empty() {
return None;
}
let prepared_states = self.prepared_states.clone();
let mut states = Vec::new();
for state in prepared_states.iter() {
let state = state.prepare();
states.push(state);
}
Some(states.join(","))
}
}
impl fmt::Debug for HookContext {
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
f.write_str("HookContext<_>")
}
}
/// Trait that allows a struct to act as Function Component.
pub trait FunctionProvider {
/// Properties for the Function Component.
type Properties: Properties + PartialEq;
/// Render the component. This function returns the [`Html`](crate::Html) to be rendered for the
/// component.
///
/// Equivalent of [`Component::view`](crate::html::Component::view).
fn run(ctx: &mut HookContext, props: &Self::Properties) -> HtmlResult;
}
/// A type that interacts [`FunctionProvider`] to provide lifecycle events to be bridged to
/// [`BaseComponent`].
///
/// # Note
///
/// Function Components should not be implemented with this type directly.
///
/// Use the `#[function_component]` macro instead.
#[doc(hidden)]
pub struct FunctionComponent<T>
where
T: FunctionProvider,
{
_never: std::marker::PhantomData<T>,
hook_ctx: RefCell<HookContext>,
}
impl<T> FunctionComponent<T>
where
T: FunctionProvider + 'static,
{
/// Creates a new function component.
pub fn new(ctx: &Context<T>) -> Self
where
T: BaseComponent<Message = ()> + FunctionProvider + 'static,
{
let scope = AnyScope::from(ctx.link().clone());
let re_render = {
let link = ctx.link().clone();
Rc::new(move || link.send_message(()))
};
Self {
_never: std::marker::PhantomData,
hook_ctx: HookContext::new(
scope,
re_render,
#[cfg(all(feature = "hydration", feature = "ssr"))]
ctx.creation_mode(),
#[cfg(feature = "hydration")]
ctx.prepared_state(),
),
}
}
/// Renders a function component.
pub fn render(&self, props: &T::Properties) -> HtmlResult {
let mut hook_ctx = self.hook_ctx.borrow_mut();
hook_ctx.prepare_run();
#[allow(clippy::let_and_return)]
let result = T::run(&mut hook_ctx, props);
#[cfg(debug_assertions)]
hook_ctx.assert_hook_context(result.is_ok());
result
}
/// Run Effects of a function component.
pub fn rendered(&self) {
let hook_ctx = self.hook_ctx.borrow();
hook_ctx.run_effects();
}
/// Destroys the function component.
pub fn destroy(&self) {
let mut hook_ctx = self.hook_ctx.borrow_mut();
hook_ctx.drain_states();
}
/// Prepares the server-side state.
pub fn prepare_state(&self) -> Option<String> {
let hook_ctx = self.hook_ctx.borrow();
hook_ctx.prepare_state()
}
}
impl<T> fmt::Debug for FunctionComponent<T>
where
T: FunctionProvider + 'static,
{
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
f.write_str("FunctionComponent<_>")
}
}